Re: [Maya-Python] Re: Mesh to Mesh Collision Deformer

2012-11-21 Thread Chad Vernon
You can grab the transform matrix from a geometry datahandle by calling MDataHandle::geometryTransformMatrix On Wed, Nov 21, 2012 at 10:58 PM, Rishis3D wrote: > Thanks for Your Reply guys, > > @Roy.. im usually do the same for doing R&D what u have done.. i using > jcollision deformer for my ref

Re: [Maya-Python] Need Qt SDK 4.7.3

2012-11-21 Thread Geoff Harvey
I'm more concerned with giving the (technical) artists access to Qt Designer for a couple different versions of Qt. Getting PyQt to work isn't the issue, just the Mac "Application" network installation. If I'm not making much sense it's because I'm a bit tired. :D hoaf On Wed, Nov 21, 2012 at

Re: [Maya-Python] Need Qt SDK 4.7.3

2012-11-21 Thread Justin Israel
What do you mean? What problems are you encountering? We run a qt/pyqt install from our network location at work. For maya it is just a pyqt install that is linked properly to local paths. On Nov 21, 2012, at 10:57 PM, Geoff Harvey wrote: > Speaking of QT/PyQt for Maya on OSX ... > > Is it p

[Maya-Python] Re: Mesh to Mesh Collision Deformer

2012-11-21 Thread Rishis3D
Thanks for Your Reply guys, @Roy.. im usually do the same for doing R&D what u have done.. i using jcollision deformer for my reference.. but he is using compute Function.. but as per Chad's SphereCollider Deformer Compute Function take Extra Graph Evalution.. Thats why i am asking is Question..

Re: [Maya-Python] Need Qt SDK 4.7.3

2012-11-21 Thread Geoff Harvey
Speaking of QT/PyQt for Maya on OSX ... Is it possible to do a working (ie, Qt applications are usable) network installation of Qt for a Mac? Windows and Linux are easy, but I can't seem to get my head around the Mac side of things ... Thanks! hoaf On Wed, Nov 21, 2012 at 10:53 PM, Justin Isr

Re: [Maya-Python] Need Qt SDK 4.7.3

2012-11-21 Thread Justin Israel
Maya 2011 needs Qt 4.5.3 https://dl.dropbox.com/u/34613220/MyQt4/src/qt-mac-opensource-src-4.5.3.tar.gz On Nov 21, 2012, at 10:32 PM, PBLN RAO wrote: > Hi Everyone, > > I am planning to compile a PyQt with MySQL support for Maya 2011. For that i > am searching Qt SDK 4.7.3. > i dont find it on

[Maya-Python] Need Qt SDK 4.7.3

2012-11-21 Thread PBLN RAO
Hi Everyone, I am planning to compile a PyQt with MySQL support for Maya 2011. For that i am searching Qt SDK 4.7.3. i dont find it on Qt site. Can anyone have any alternate link for this SDK. Regards, PBL -- view archives: http://groups.google.com/group/python_inside_maya change your subscri

Re: [Maya-Python] Re: Mesh to Mesh Collision Deformer

2012-11-21 Thread Chad Vernon
You shouldn't need to implement compute. You can stick with deform. If you need access to the input mesh, you can get it with an outputhandle from the datablock. On Wed, Nov 21, 2012 at 1:03 PM, Roy Nieterau wrote: > Hey Rishis3D, > > Easiest way I found to start with this was by learning from

[Maya-Python] Re: Mesh to Mesh Collision Deformer

2012-11-21 Thread Roy Nieterau
Hey Rishis3D, Easiest way I found to start with this was by learning from a great working example. There's a python collision deformer for Maya available on the internet which is using the Compute Function. I actually rewrote this to C++ for learning purposes some time ago. I'm not sure if I

[Maya-Python] Mesh to Mesh Collision Deformer

2012-11-21 Thread Rishis3D
Hi Guys, I want to write my own Collision Deformer (Mesh to Mesh) .. in both Python and C++ for tat i have some quires to start up . whether i want to use Deform Function for Compute Function? -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings

Re: [Maya-Python] Iterrating through objects fail but dont error.

2012-11-21 Thread Justin Israel
It's not actually that weird when you think about it. The loop is not causing an error because you are asking it not to raise one. One should be very cautious about using a blanket statement "try...except: pass" in code. It makes it very very hard to debug problems when they are nested in your

[Maya-Python] Iterrating through objects fail but dont error.

2012-11-21 Thread Daz
Heya Got rather weird problem I thought it would go without problems but it get stuck on 1st object it try to edit. In any case trying to separate all selected objects and I get no error/good result. It fails on 1st object and ignore rest... http://pastebin.com/7kz3YfiG Any hints why I'm hitt