Re: [Maya-Python] Retrieving Lists of Render Sequences

2014-07-24 Thread md
Thanks Justin .. this is exactly what I needed. ! On Thursday, July 24, 2014 3:41:17 PM UTC-4, Justin Israel wrote: > > My friend wrote this, and we use it in production at work > > https://github.com/sqlboy/fileseq > > pip install fileseq > On 25/07/2014 1:59 AM, "Eric Thivierge" > wrote: > >>

Re: [Maya-Python] Stupid Question About Maya's Project Paradigm

2014-07-24 Thread md
What we ran into was artists opening other artists scenes to help them out and forgetting to set the project. Probably just because we never had to do that before. On Thursday, July 24, 2014 1:07:31 PM UTC-4, Yi Liang Siew wrote: > > AFAIK I don't think there is any way you can do this withou

Re: [Maya-Python] Retrieving Lists of Render Sequences

2014-07-24 Thread Justin Israel
My friend wrote this, and we use it in production at work https://github.com/sqlboy/fileseq pip install fileseq On 25/07/2014 1:59 AM, "Eric Thivierge" wrote: > Maybe this? > http://opensourcevfx.org/2012/11/openbatchio/ > > Also check that site for other useful stuff... > > Eric T. > > On Thur

Re: [Maya-Python] Stupid Question About Maya's Project Paradigm

2014-07-24 Thread Yi Liang Siew
AFAIK I don't think there is any way you can do this without having a scriptJob node in a scene that sets the project automatically on scene load in order to prevent user error. e.g. mc.scriptNode(st=1, bs='setProject "C:/mayaProjects/project"; ', n='beforeSceneLoadScript', stp='mel') Hope t

[Maya-Python] Stupid Question About Maya's Project Paradigm

2014-07-24 Thread md
Ok ... So coming from Softimage ... I am used to the application understanding that the current project is the one where I open the scene. Softimage knows that a scene opened from within the \scenes\ directory or any subdirectory there-within is part of that project. How do I ensure that the

Re: [Maya-Python] Re: PYTHONPATH and additional modules

2014-07-24 Thread md
Thanks to all !! I feel like a little kid that has been give a key to the gun rack. ;-) -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to

Re: [Maya-Python] Re: PYTHONPATH and additional modules

2014-07-24 Thread md
*Thanks to all !! I feel like a little kid that has been give a key to the gun rack. ;-)* On Thursday, July 24, 2014 7:41:33 AM UTC-4, Marcus Ottosson wrote: > > Thanks for chipping in, Justin, but that's not really helpful. > > > On 23 July 2014 20:39, Justin Israel > > wrote: > >> I have to sa

Re: [Maya-Python] Retrieving Lists of Render Sequences

2014-07-24 Thread Eric Thivierge
Maybe this? http://opensourcevfx.org/2012/11/openbatchio/ Also check that site for other useful stuff... Eric T. On Thursday, July 24, 2014 9:52:24 AM, md wrote: Hey Guys, I am starting to feel like I am spamming this group :-P Before I reinvent the wheel ... has anyone written an functions

[Maya-Python] Retrieving Lists of Render Sequences

2014-07-24 Thread md
Hey Guys, I am starting to feel like I am spamming this group :-P Before I reinvent the wheel ... has anyone written an functions that retrieve image sequences from a folder ? The the less straight forward parts are as follows : - I need to be able to retrieve multiple sequences within a d

Re: [Maya-Python] Re: PYTHONPATH and additional modules

2014-07-24 Thread Marcus Ottosson
Thanks for chipping in, Justin, but that's not really helpful. On 23 July 2014 20:39, Justin Israel wrote: > I have to say that Windows is the most complicated out of the platforms, > when dealing with compiled python extension compatibility in Maya. > Osx/Linux are far easier to end up with st