Hey,
Use scriptJob for event called when a New scene is created (or whatsoever)
http://download.autodesk.com/us/maya/2010help/CommandsPython/scriptJob.html
Best,
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On Thu, Dec 8, 2
>
> Again, push-buttons and pipelines are key to the smooth, non-destructive
> workflow, and fast iterations.
>
>
> Hi Simon
>
Thanks for the input. My problem was basically model in rigging and
texturing had name changes because of which texture files did not work with
geo cache from animati
Sent from my iPhone
> On 9 Dec 2016, at 05:23, river bell wrote:
>
>
>>
>> Again, push-buttons and pipelines are key to the smooth, non-destructive
>> workflow, and fast iterations.
>>
>>
>> Hi Simon
>
> Thanks for the input. My problem was basically model in rigging and texturing
> had
Name changes still apply the same logic. And I've generally always designed my
auto updates to not be reliant on naming anyway. For example, you could add
tags (string attrs) and define geo that way. You can add to selection sets and
callb members. You can add a set of defined message attrs to t