Mgear is free open source
https://gumroad.com/l/mgear
On Jul 14, 2017 15:33, "Marcus Ottosson" wrote:
> There's always good old trusty Advanced Skeleton, MEL through-and-through.
> :)
>
> - http://www.animationstudios.com.au/advanced-skeleton-download
>
> And then there's also Anzovin's work.
Hi all,
I have this model in which some of the geometries within are not uv-ed.
As in, you select the geometry >> open up uv editor >> it is blank.
And so it is causing some problems with a script I am doing. Are there any
ways in which I can use python to check for such geos with the blank uvs?
There's probably a hundred ways to do this but here's one:
import pymel.core as pm
sel = pm.ls(sl=True)
sel[0].getShape().getUVs()
>>> ([], []) # This is empty/no UVs
# Or you could do
sel[0].getShape().map
# or
sel[0].map
# Empty objects should just return something like (depending on object na
If you need to avoid pymel for some reason:
from maya import cmds
def find_unmapped_meshes():
unmapped_meshes = []
for mesh in cmds.ls(type='mesh'):
uvs = cmds.polyListComponentConversion(mesh, toUV=True)
uvs = cmds.ls(uvs, fl=True)
if len(mesh) < 2:
unmapped_meshes.append(mesh)
return unmapped_m