After looking at the list of renderLayer objects I found that the layer I
generated was named differently than I had specified, it had a ‘rs_’ prepended
to the name. When I specify that name in the render() command layer option the
script works. Ugh.
> On Feb 20, 2019, at 12:02 PM, cfreder..
On Monday, February 17, 2014 at 10:45:46 AM UTC-8, Johan Forsgren wrote:
> Hi list! im tinkering on a tool that basically applies a few imported shaders
> and then is supposed to bathrender out a jpg, all through mayapy.exe and some
> argvars.
> the import/apply shading bit went pretty well but