Hi Michael, sorry for the late response on this.
While I understand your first point, but for the other point - `have your
GUI update when the values it is tracking in Maya change (eg when someone
undoes something in Maya)`, how do I go about doing it?
Is that something to be implemented in my
With maya commands the problem persist. All the import is builded by a
script. It's not possible to just change maya options. I must to save scene
for resolve this problem.
I search when this problem arrived but I don't find.
I hope this is the last time... :)
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Hi,
ive been playing with the Maya Python API, more specifically with the
classes MPxLocatorNode and MPxDrawOverride which defines how a node renders
in screen.
I ve come to a point where i have a basic HUD running in Maya GUI and when
playblasting it works correctly. This is just a custom node