Digging this up as I am having a similar problem.
Using editRenderLayerGlobals -q -currentRenderLayer in a preRender script
always returns the same layer no matter what -rl flag have been used to start
the render.
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I have created a contextmanager that tracks/registers for undo and I have
some questions, mostly on what is the best way to use/ code it as I am
unsure which is the best approach.
In my utils.py file, I place the contextmanger class within, along with
other utility functions that are used in ma
I manged to get this figured out. Thank you all for the help :)
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