d the executed code will be updated.
Greets,
Carlo
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Thank you Justin for your site, but when I checked I didn't see a build for
Maya 2013 for the Windows. =/
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Do you then have PyQt for Maya 2013? If so where can I find one because
that may very well maybe my issue.
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I tried the way you but Maya still continues to crash.
I wrote the lines in the __init__ file:
qt= 'W://SCRIPT_LIBRARY//__PublicMode//PyQt'
print( qt)
qt= os.path.normpath( qt)
sys.path.append( qt)
Because Maya would give me the error # Error: ImportError: No module named
PyQt4.QtCore # .
If I
Oh my mistake, I didn't even realize that I had type QWidget instead of
QMainWindow.
I am using Qt 4.7.1. I tried using the way of inheriting that you posted
but lost the entire GUI I had setup and just got a blank box. This must be
a bug of some sort due to the fact that it does sometimes act
I haven't/ did not know about that command. I tried switching my code to
the pyqtSlot, but keep getting the same result. =(
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Hey guys,
I'm have this problem where for some reason the decorators I use for a
Combobox in PyQt causes Maya 2013 to crash, but works perfectly fine in
Maya 2012 and for any other Widget item.
Ex. @pyqtSignature( 'QString')
def on_my_Combo_activated( self):
print( 'hey')
Has anyone else run i
It crashes every time I try to open a file. And I don't believe it the file
that has a problem, because when I do the same script on my computer it
runs fine, but if I try to run it on other computers it will run mayapy and
initialize but the second it tries to open a scene file it crashes. So I
Arite thank you, I'm going to give that a shot in a few. Also, what is the
best way of running maya standalone? I've been making a bat file and
executing it that way, but when I try that same method on other computers
it crashes?
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Yeah the problem is that its not backing the full range of animation on the
constrained objects, it only does the first frame. Yet if I run the same
code while maya is open it works just fine. I'm not sure where the problems
is occurring and I have tried many different flag options to see if I h
How would i record the values of attribute over time?
I was told that with Maya Standalone, you don't have access to Mayas UI
elements because that aren't loaded/ don't exist. So if I wanted to record
the position of an object from frame 1-20 how would I achieve that, since I
can't use the cmds
Hey Damonshelton,
I've tried that flag before and still had the same problem. Also the
default on that flag is already set to 1. Thanks though.
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Hey Justin,
Right now I'm simply trying to bake out the animation of the controller and
copying the animation back onto a locator. The problem is that will the
constrained controller is baked out it only the first is baked over the
entire time range. So when the controller is suppose to follow
Hey, I'm currently using Maya Standalone to baked out a list of controllers
on a rig and copy their animation onto a locator. When I run the script any
controllers that have key frames on them will transfer over, but if a
controller is constrained to an object the script will only copy the first
I see, I saw that in the help docs on the python site but I did not
fully understand what it meant. Thank you for your help.
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I used the find attribute and got
a='dog'
a.find( 'og')
result is 1
a.find('k')
result is -1
Which makes sense -1 means doesn't contain the character 1 means it
does, but when I use it the find attribute for numbers and anything
with a dash in it, I get a value greater than 1.
b= 'dog-cat'
b.fi
2010.
But there's always hope ;).
For your problem under MEL I guess you should use the eval and build
your command string and append for each value a new flag.
Regards,
Carlo
On Apr 24, 12:24 am, NPuetz wrote:
> Hey Chris, thanks for the reply. I tried makeFlagMultiUse at one point
>
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