We (Digimax Inc.) start to transfer our deployed python modules from a
position indicated by envar, *PYTHONPATH*, to using *virtualenv* way. That
is, for each proprietary python module/package, it is deployed by utilizing
*setuptools/distribute/...* We made a virtualenv such that we can then jus
I'm really curious to know how to compile/make a workable PySide packages
for Maya[2011|2012] under Linux?
Anyone?
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Hi,
I am wondering if I can put a bucket of maya python api and pymel api
for vim's syntax highlighting and omni-complete. Any hints or
suggestions for me about that?
Drake
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Hi guys,
There are lots of ways to develop a Maya GUI script and I'm wondering
what options you choose and the reason or experience behind. Say, we
have the following ways to do GUI scripting:
* Native maya python way, just like the direct translation of mel
way.
* Pymel way, with OO-like wid
replace all "TAB" by "SPACE"~
then you can start figure out what's wrong inside.
and you should configure your editor to that way all the time when
you're editing python scripts.
-- Drake
On Sep 28, 2:23 am, ginodauri wrote:
> Hi
>
> I wrote some script wi
Does anyone have ideas how to make pylint work well with pymel
scripts?
- Drake
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check this interesting video of talk in GDC 2010.
http://area.autodesk.com/blogs/stevenr/maya_2011_highlight_qt_user_interface
- Drake
On Mar 18, 3:45 am, shawnpatapoff wrote:
> Does anyone know how interaction with QT and Maya is working from a
> scripting point of view? At first
Let's say, we have wrote some scripts w/ pymel 0.7.x and it works well
w/o any trouble. Later on, we noticed the upgrade of pymel 0.9.x w/
lots of great design and wrote other scripts with it. Would it
possible for those 2 set of scripts w/ different pymel both work well
under one maya?
-
Congratulations on such a great news!!
- Drake
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I found the issue. Just as pymel's doc says: 'libssl.so.4'
- Drake
On Oct 13, 7:16 pm, Drake wrote:
> # File "/usr/autodesk/maya2009-x64/lib/python25.zip/sha.py", line 6,
> in
> # File "/usr/autodesk/maya2009-x64/lib/python25.zip/hashlib.py"
# File "/usr/autodesk/maya2009-x64/lib/python25.zip/sha.py", line 6,
in
# File "/usr/autodesk/maya2009-x64/lib/python25.zip/hashlib.py",
line 133, in
# File "/usr/autodesk/maya2009-x64/lib/python25.zip/hashlib.py",
line 60, in __get_builtin_constructor
# ImportError: No module named _md5 #
onment:
Ubuntu 8.04 64bit
Maya 2009 64bit
- Drake
On Oct 13, 4:12 am, chadrik wrote:
> try this:
>
> $ cd /home/lala/maya/2009-x64/scripts/pymel/pymel/util/external
> $ mayapy
>
> then
>
> >>> import ply.lex
> >>> import ply.yacc
>
> i'm
d on it by developed a re-lighting tool based on prman's new
re-lighting framework. Python binding works well except some re-
lighting bug.
- Drake
On Sep 18, 12:07 am, Paul Molodowitch wrote:
> Well, glad you got that sorted out. =)
>
> Still, I'm a little surprised that the PRMan
.mtor
('control', 'getvalue', '-sync') for them.
Sometimes, it is too convenient to use pymel such that we made some
very fundamental mistakes~
-- Drake
On Sep 17, 12:04 am, Paul Molodowitch wrote:
> Hey drake -
> First of all, for commands from plugins, BOTH a pyt
I guess it is because mel command is not thread safe while python
makes use lots of threading stuff. Therefore, you can try to use of
maya.utils or the corresponds in pymel.
-- Drake
On Sep 4, 9:58 pm, Gregg wrote:
> Hello everyone.
>
> I try to render a scene using python render com
ntrol setvalue -rg "dspyQuantizeOne" -value $ooxx;
...
We could not directly make it work through pymel as following:
mel.mtor("control getvalue -sync")
Therefore, I did my own dirty hack on Mel class to make the above code
snippet work. I am wondering what is the suggested
I was wondering what image handling module does every guys uses for 3D/
CG industry cause PIL does really lack some format support.
- Drake
On Aug 7, 7:52 am, Sylvain Berger wrote:
> the best way I found to display image in maya was to convert them using
> imf_copy or some other c
Great works!
We do use the global userSetup.[mel,py] w/o loading local ones right
now in concern of artist's mis-usage of userSetup. But I start to
think about post-loading local startup scripts to ease TD's testing
right now.
- Drake
On Aug 7, 1:29 pm, chadrik wrote:
> &g
* no Traditional Chinese support (l10n) and we believe it is very
important to our artists.
* although we have several layout controllers to use, it is still time-
consuming to build up a bigger GUI.
I am very curious to know how does other studios handle their GUIed
scripts/plugins?
- Drake
Maya GUI programming :)
-- Drake, RD Manager
On Jun 10, 11:40 am, Chadrik wrote:
> Hi everyone, I'm trying to figure out what studios are using PyMEL and
> in what capacity -- i.e full rollout, individual use, etc. I already
> know of a quite a few, but there are a number of stu
initialization of classes but not sure
yet.
- Drake
On Mar 13, 3:36 pm, Chadrik wrote:
> RC5 is posted. this should be the last one. 8.5 should be fairly
> well supported now, except for the API undo.
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d as much as possible except some scripts
that need to be invoked in Pixar's mtor.
> 5) How many developers?
Around 10 TDs. They are involved in different departments from
surfacing, rigging, lighting to rendering.
- Drake
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.55])/1.055
but it still fails the "power".
It seems not to be a bug but it will be great to have this flexibility
to make __add__(), __sub__() and even __pow__() work as an object-
friendly way.
- Drake
On Mar 4, 7:03 pm, Drake wrote:
> It seems I am too late to see this following d
big concern for me to decide upgrading pymel from 0.7
to 0.9 or not. We are in rush hour such that I decided to delay
upgrading.
- Drake
On Mar 4, 4:18 am, Ian Jones wrote:
> Nevermind - missed the replace on the setLocked(True) in your example.
> So only the first code snippett
ush
# AttributeError: 'maya.Output' object has no attribute 'flush'
# Warning: The callback " has already been added. #
// Warning: The callback " has already been added. //
--
Don't know how to trace this. Any idea?
- Drake
On Feb 20, 9:56
On Feb 19, 12:34 am, Chad Dombrova wrote:
> sure thing. and if you ever feel the desire to really get your hands
> dirty we can always use the help.
>
> -chad
I would like to do some contribution if possible :)
- Drake
>
> > Drake
>
> > On Feb 18, 10:56 am,
I was just noticed that the docparser seems not tend to "co-work" with
the maya 8.5 doc :) It's great to know that 2009 doc is generated by
doxygen, which reveals much more "interface".
I was just curious to know if there would be something different by re-
parsing the d
for api class MColor
pymel.core.factories : INFO : No api information for api class MSpace
--
I haven't traced it to figure out what happened but I am just curious
how could you do that without error? Or that might be something hard
to parse in my insta
to
Pixar's RenderMan Slim programming in Maya. Pymel is a great reference
and when ever I figured out something great (policy, coding
techniques, meta class, ...), I adopt it into pyslim.
Drake
On Feb 18, 10:56 am, chadrik wrote:
> there's a thread on this forum about it, but it's
I got this:
[]
-
It seems the returned object by "addCommandOutputCallback()" is
different between 8.5 and 2008~. I am just guessing. BTW, what does
id.disown() do exactly?
- Drake
On Feb 18, 12:10 am, Chad Dombrova wrote:
> looks like we have a decision to make
ore/language.py", line 426, in _call
# return self.eval(cmd)
# File "/tmp/python/pymel/core/language.py", line 528, in eval
# id.disown()
# AttributeError: 'PySwigObject' object has no attribute 'disown' #
Drake
On Feb 14, 5:37 am, chadrik wrote:
> ther
pyQt could not work "inside" Maya 8.5 but you can run another pyQt
program and do communication with Maya by commandPort.
On Jan 15, 11:02 am, "Jo Jürgens" wrote:
> is there any way to get qt to work inside 8.5, or is that limited to
> 2008/python 2.5 and upwards
>
> On Wed, Jan 14, 2009 at 7:32
stupid question, the answer is
listAttr(ud=1)
-- Drake
On Oct 24, 4:58 pm, Drake <[EMAIL PROTECTED]> wrote:
> Hi~
>
> I am trying to retrieve from a node a list of extra attributes which I
> added by addAttr such that I can write a customized 'Export by
> Selectio
p=PyNode('persp')
select(persp, r=1)
attributeInfo(internal=0)
and it gives me a list of attributes...
I guess I am in wrong way for extracting a list of extra attributes
and does anyone have ideas on this?
-- Drake
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Yours,
Maya-Python Club Team.
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