Looks like I needed to add the iterator instead of multiplying, noob
mistake.
*width = 7height = 3for i in range(4):my_circle = cmds.circle()
cmds.scale(width+i,height+i,my_circle, xy=1)*
Cheers
A terça-feira, 11 de outubro de 2022 à(s) 19:31:54 UTC+1, johancc escreveu
Hey all. So I need to keep the same space when duplicating and scaling a
nurbs circle(turned into ellipse). The curves on the right of the image are
the target(tweaked manually). On the left I just duplicated and scaled
uniformly. I wonder what is the math to keep them with even width and
heigh
Hey Justin. That's awesome! Thanks a lot for looking into it. The only
issue I have is that it doesn't evenly distribute the spheres along the
ellipse, maybe that's not easy to accomplish?
But this helps me a lot anyways. :)
[image: ellipse.jpg]
A segunda-feira, 10 de outubro de 2022 à(s) 08:38
Hey, trying to create a radial pattern with a sphere in Python, but somehow
I am missing the last sphere.
[image: sphere.png]
As you can see by the image and code below, I am trying to distribute 7
spheres in 180 degrees. If I set it to 360 degrees works fine as it already
has the last point,
0]', 'pCube4.map[41]']}
"""
selList2 = om2.MGlobal.getActiveSelectionList()
dagPath = selList2.getDagPath(0)
selMesh = om2.MFnMesh(dagPath)
vertList = list(set(selMesh.getVertices()[1]))
lenVertList = len(vertList)
for shell
Hey all. I have the code below(part of it) to set different vertex colors
per uv island, but I was told that setting vertex colors with cmds is quite
*slow*, and *mFnMesh.setFaceColors *would be faster. With my current code
how can I apply the vertex colors to the selection of faces using the ne
ton)
window_wid.setLayout(vlayout_wid)
window_wid.show()
A sábado, 25 de junho de 2022 à(s) 05:50:59 UTC+1, johancc escreveu:
> Hi, thanks for the reply. Honestly I didn't want to have another image on
> the hover effect, I just wanted to darken it or light it somehow with code.
> Jus
ore.Qt.PointingHandCursor))
my_button.setMaximumSize(200,100)
vlayout_wid.addWidget(my_button)
window_wid.setLayout(vlayout_wid)
window_wid.show()
A sábado, 25 de junho de 2022 à(s) 05:42:03 UTC+1, justin...@gmail.com
escreveu:
> On Sat, Jun 25, 2022 at 4:12 PM johancc wrote:
>
>> Q: How to add
Q: How to add the hover state to this button I have (as an image)? I need
it to have the "hand icon" when hovering and also some sort of overlay like
a darkening/lighting effect. Is it possible with my current code? I am
using pyside/qt inside a DCC application, in this case Autodesk Maya 2022.