Hey guys, I am more a programmer so my understanding Maya is limited.

So I am making a Validator for my scenes and I need to clean up the Geo, 
right now I am noticing that there are mesh's that have duplicated shapes 
that rename themselves to 'polySurfaceShape6432' and this is conflicting 
seeing how there can be 5+ shapes that share the name 
'polySurfaceShape6432'. Is there a way in Python I can tell how many shapes 
are on a node? I don't want to iterate through each object in the scene and 
compare it to another object to see if it has the same name. 

Any help would be appreciated, thanks! 
Cheers, 

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