Hey guys, I am more a programmer so my understanding Maya is limited. So I am making a Validator for my scenes and I need to clean up the Geo, right now I am noticing that there are mesh's that have duplicated shapes that rename themselves to 'polySurfaceShape6432' and this is conflicting seeing how there can be 5+ shapes that share the name 'polySurfaceShape6432'. Is there a way in Python I can tell how many shapes are on a node? I don't want to iterate through each object in the scene and compare it to another object to see if it has the same name.
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