Re: [Maya-Python] Compile C++ Plugin in Maya 2014

2014-09-21 Thread Marcus Ottosson
My world suddenly got turned up side down. On Sunday, 21 September 2014, Justin Israel wrote: > Wow, interesting formatting > > On Sun, Sep 21, 2014 at 5:52 PM, Jeremy YeoKhoo > wrote: > >> Ok I got it to build. Had a silly syntax error BUT. >> >> I now get this error maya: >> // Error: fi

Re: [Maya-Python] Compile C++ Plugin in Maya 2014

2014-09-19 Thread Marcin Majewski
Hi Jeremy, You need Visual Studio Express 2010 with 64 bit compiler. In order to get 64 bit compiler (Visual Studio Express comes with 32 bit compiler) you need Windows 7.1 SDK - http://www.microsoft.com/en-us/download/details.aspx?id=8279. I compile mostly on Linux, so when I’ve to do this on Win

Re: [Maya-Python] Compile C++ Plugin in Maya 2014

2014-09-19 Thread Marcus Ottosson
Hi Jeremy, I'm no expert, but I think you'll need a version of Visual Studio that corresponds to the version Autodesk used when compiling Maya itself, and they differ depending on which version you are compiling your plug-in for. But yes, if you've never compiled anything before, compiling is gene

[Maya-Python] Compile C++ Plugin in Maya 2014

2014-09-19 Thread Jeremy YeoKhoo
Hey guys, I know it's a python thread, but do any of you have any experience of compiling a C++ plugin? I am about to download a trial version of Visual Studio, but was wandering if I could use an older version like 2010 and a Studio Express. Seems like a huge program just to compile something.