Oh thanks got lost in all the website overhauls. It's on its way.
Olivier
PS : Maya has not been Frenchizified so there is no difference in the
menus from the US version.
John Creson wrote:
> http://usa.autodesk.com/adsk/servlet/item?id=12331406&siteID=123112&SelProduct=Maya
>
> I'm not sure wha
http://usa.autodesk.com/adsk/servlet/item?id=12331406&siteID=123112&SelProduct=Maya
I'm not sure what the French link might be, but there is a link in every Maya
Help > Report a Problem
also
Help > Suggest a Feature
On Tue, Sep 22, 2009 at 5:19 AM, Olivier Renouard
wrote:
> Support got a bit
Support got a bit convoluted here as it goes through our reseller, but
as soon as I can figure how things changed, I'll do that.
Paul Molodowitch wrote:
> Huh - good to know.
>
> Anyone filed a bug report yet?
>
> - Paul
>
> On Mon, Sep 21, 2009 at 1:50 AM, Olivier Renouard
> wrote:
>
>> At le
Huh - good to know.
Anyone filed a bug report yet?
- Paul
On Mon, Sep 21, 2009 at 1:50 AM, Olivier Renouard
wrote:
> At least the cause of the error has been identified, there seems to be an
> incorrect wrap of multi use flags MSyntax in Python :
>
> http://www.3delight.com/en/modules/PunBB/vi
At least the cause of the error has been identified, there seems to be
an incorrect wrap of multi use flags MSyntax in Python :
http://www.3delight.com/en/modules/PunBB/viewtopic.php?pid=8600#p8600
Drake wrote:
> The current MTOR in RenderMan Studio 2 still doesn't provide python
> binding and th
The current MTOR in RenderMan Studio 2 still doesn't provide python
binding and there must be some reason but I didn't check it with their
technical guys. I guess it is not in priority list. But there is prman
(the renderer) for python started from prman 14.0 and we have
experienced on it by devel
Huh... I wonder if the renderman plugin is having similar issues...
- Paul
On Thu, Sep 17, 2009 at 10:07 AM, Olivier Renouard
wrote:
> Hi,
>
> Jumping in but did anyone notice some bugged behavior, where pluging
> commands using flags with String String String arguments forms are not
> correctl
Hi,
Jumping in but did anyone notice some bugged behavior, where pluging
commands using flags with String String String arguments forms are not
correctly made accessible in Python by Maya ?
Having the problem at the moment with 3delight's Ri commands, that work
well from Mel but can't be acce
Well, glad you got that sorted out. =)
Still, I'm a little surprised that the PRMan plugin didn't also supply
a python version of mtor - generally speaking, as long as the plugin
is implemented "properly" - ie, uses MSyntax for it's command arg
processing - it should make both a python and mel co
Hey Paul,
Thx a lot for the detailed explanation. During the tracing of pymel's
Mel class, I did notice the different handling of mel commands and mel
functions and I didn't realize that I have found the solution yet.
PRMan's mtor is command-styled and I would use pymel.mel.mtor
('control', 'getv
Hey drake -
First of all, for commands from plugins, BOTH a python command and a
mel command should be made. So, both of these should be valid:
// From mel:
mtor(...)
# From python:
import maya.cmds
maya.cmds.mtor(...)
Also, if you encounter problems with pymel.mel's wrapping, you can
always f
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