maya.mcds
Did you say Maya McDonalds? :O Yum!
On 24 November 2014 at 15:24, Paul Molodowitch wrote:
> On Sun, Nov 23, 2014 at 8:40 PM, Janos Hunyadi
> wrote:
>
>> Better just calling straight up mel commands from the c++ Api. Maya
>> converts these wrapped python commands back to mel anyway.
On Sun, Nov 23, 2014 at 8:40 PM, Janos Hunyadi wrote:
> Better just calling straight up mel commands from the c++ Api. Maya
> converts these wrapped python commands back to mel anyway.
>
I believe this is not strictly true... I think the python bindings are made
to the underlying C++ core, not m
ok!...Thanks -:)
...
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Better just calling straight up mel commands from the c++ Api. Maya
converts these wrapped python commands back to mel anyway.
example:
MGlobal::executeCommand( "polyCube -sx 10 -sy 15 -sz 5 -h 20;" );
On Monday, November 24, 2014 5:05:40 AM UTC+1, max1 wrote:
>
> hello...can C++ call python s