http://download.autodesk.com/global/docs/mayasdk2012/en_us/index.html?url=cpp_ref/basic_shape_8py-example.html,topicNumber=cpp_ref_basic_shape_8py_example_html
This one is good as well.
On Monday, April 29, 2013 2:04:42 PM UTC-7, Daniel Lindsey wrote:
> You are correct, I was mistaken about the c
You are correct, I was mistaken about the class to use. However, here is the
example I was talking about. It doesn't talk about texturing, but since you
are making a mesh, this should work with a standard shader.
http://download.autodesk.com/global/docs/mayasdk2012/en_us/index.html?url=cpp_ref
On Monday, April 29, 2013 4:50:33 AM UTC+2, Daniel Lindsey wrote:
> You should use the mpxpolygon method I believe it is. And Maya has simple
> examples in their example plugin files.
Could you be more specific? I couldn't find mpxpolygon class (and any member of
similar name) in docs and exampl