Re: [Maya-Python] dynamic attributes in AE template

2018-07-13 Thread Michał Frątczak
> > I think I solved it with a little ugly hack >> > global proc mfVoxelizer_DynAttrs_New(string $plug) { } global proc mfVoxelizer_DynAttrs_Replace(string $plug) { // THIS DOES NOT WORK WHEN PLACED IN THIS PROCEDURE /* string $temp[]; tokenize $plug "." $temp; string $node = $temp[0]; string

Re: [Maya-Python] dynamic attributes in AE template

2018-07-12 Thread Michał Frątczak
Hey Marcus ! Actually I need all custom attr whose name is "se_*" to be groupped under custom editorTemplate -beginLayout/-endLayout My node's workflow depends heavily on these attributes being added/removed by user so I want them in one place instead burried in "Extra Attributes" haystack :)

Re: [Maya-Python] dynamic attributes in AE template

2018-07-12 Thread Marcus Ottosson
This should already happen, dynamic attributes are added to the bottom grouping, under "Extra Attributes". Does this not happen for you? Or do you mean an actual tab, as what you get per node? That could prove a little more challenging. On 12 July 2018 at 16:56, Michał Frątczak wrote: > Hi > Is

[Maya-Python] dynamic attributes in AE template

2018-07-12 Thread Michał Frątczak
Hi Is there any method to collect all dynamic attributes into one tab in AE ? This would need to by dynamic, so any new attrib get's displayed in that tab . thanks -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubs