Re: [Maya-Python] playblasting mayapy black screen

2019-07-02 Thread Juan Cristóbal Quesada
Hi, ive been playing with the Maya Python API, more specifically with the classes MPxLocatorNode and MPxDrawOverride which defines how a node renders in screen. I ve come to a point where i have a basic HUD running in Maya GUI and when playblasting it works correctly. This is just a custom node

Re: [Maya-Python] playblasting mayapy black screen

2019-06-25 Thread Juan Cristóbal Quesada
i did search, and there is no solution for this in the replies I think the only way to have HUDs in the playblast if you want to run it in a farn node is to instantiate the Maya GUI exe and run the script that opens the file and performs the playblast. There is no answer to how to do a

Re: [Maya-Python] playblasting mayapy black screen

2019-06-25 Thread Marcus Ottosson
Have a search on this mailing list, there's been a few topics on this before. On Tue, 25 Jun 2019 at 11:05, Juan Cristóbal Quesada < juan.cristobal...@gmail.com> wrote: > Hi, > is it possible to playblast in batch mode with all hud options and > multiple different cameras? > > So far im getting

[Maya-Python] playblasting mayapy black screen

2019-06-25 Thread Juan Cristóbal Quesada
Hi, is it possible to playblast in batch mode with all hud options and multiple different cameras? So far im getting a useless playblast mov file with black background, some geometry moving, no huds and with no switching between cameras (it doesnt update correclty even leaving the only camera i