Well MFnSkinCluster is an interface that facilitates manipulation of
skinCluster nodes. I am not trying to override the skinCluster compute
method. I still want it to do all that it does, but I want to be able to
trigger its compute when my node updates. As of yet I have not found the
perfect solut
MFnSkinCluster is for setting and querying weights via a command. There is
no MPxSkinCluster class. You cannot override its compute()
I doubt that is doable.
I can be dead wrong,
zhang
On Tue, Apr 3, 2012 at 7:00 AM, Judah Baron wrote:
> That would do it, but I need the skinCluster node to pu
That would do it, but I need the skinCluster node to pull data from my node
in order for my node's compute to be called. Without that pull, Maya
doesn't think it needs to call my node's compute even though all of its
output attributes have been dirtied, because there are no requests for that
data.
Querying its output attributes?
On Mon, Apr 2, 2012 at 2:41 PM, Judah Baron wrote:
> I am trying to drive skinCluster weights with another node, but the
> skinCluster node's compute doesn't get called. Does anyone know of a way to
> trigger a skinCluster node's compute method?
>
> Thanks,
> -Juda
I am trying to drive skinCluster weights with another node, but the
skinCluster node's compute doesn't get called. Does anyone know of a way to
trigger a skinCluster node's compute method?
Thanks,
-Judah
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