Igor,
From what you say, I don't see what you could have done wrong.
can you send me the full source code so I can give a try ?
Alexandre
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Hello,
I would like to ask a little advice. Already several days I am trying to
figure out the following problem using ppygui: How to move the cursor in the
edit field to the top of that field.
In my code I create the frame and then Edit control:
Self.text_entry = gui.Edit(multiline=True)
Just one more note on this. Having tinkered a little with ppygui, I decided
that although it is a very fine package, it would not really help with what
I am aiming for - mainly because it is event based, whereas pygame apps
would tend to need 'real-time' interaction, rather than waiting for the use
Well, my initial question certainly seems to have stirred some interest.
Thanks to everyone for the input. I think what I can draw from all this is
that:
1. The hourglass/busy icon is useful to give users an indication of when the
application is busy 'grinding' away at something and user input is