Re: [PythonCE] Programaticly moving cursor in multi-line edit control

2008-08-15 Thread Jared Forsyth
Have you played around with different values for selection? like self.text_edit.selection = 1,1.etc. If they all fail, you might want to try going in and firing off the actual underlying win32 message Good luck On Thu, Aug 14, 2008 at 7:56 PM, Igor Kaplan <[EMAIL PROTECTED]>wrote: > Hi Jare

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Adam Walley
Hi, Rene. Thanks for the clarification on pygame-ctypes. The link where I found the SCUMMVM SDL libraries is here: http://users.uoa.gr/~knakos/scummvm/libraries/release-0-10-0/wince-gcc-libs.tar.bz2 There are a number of files in there, including a .diff file which may shed some light on some of

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Jared Forsyth
I have successfully compiled SDL, and compiled several SDL programs in cegcc. To compile SDL: Grab SDL 1.2.6 Grab this patch < http://users.uoa.gr/~knakos/scummvm/libraries/libsdl_20070610_diff> Unzip SDL: tar -zxf SDL-1.2.6.tar.gz apply the patch (i

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Alexandre Delattre
Jared & Adam, Glad to hear you were able to cross compile sdl with cegcc, this opens the possibility to compile pygame with cegcc, which may yield better results than Microsoft tools :) Some times ago, I've sent Jared a PythonCE 2.5 import library and an scons script to easily compile Python mo

Re: [PythonCE] pygame / distutils

2008-08-15 Thread Jared Forsyth
i tried, but not very hard. configure worked fine, but during make it complained about iconv.h some other includeand looking in legacy versions of cegcc, iconv.h *was* included in the mingw32ce distbut i dunno. Ill probs work on it some more this week, to try to get it working Jared On Fr

[PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread Thomas Heller
How should Python packages be installed on Windows CE? The context is that I am preparing a new release of comtypes. I have learned so far on this list that a CAB file is a convenient way to install software, but my question is what should this cab file create: - as usual on Windows, a directory

Re: [PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread John Hampton
Thomas Heller wrote: I have learned so far on this list that a CAB file is a convenient way to install software, but my question is what should this cab file create: - as usual on Windows, a directory tree containing .py files in \Program Files\Python\Python25 This is the method that I would

Re: [PythonCE] Installation of Python packages on Windows CE

2008-08-15 Thread Jared Forsyth
the default install location for python is \Program Files\Python25 -- not \Program Files\Python\Python25 On Fri, Aug 15, 2008 at 5:52 PM, John Hampton <[EMAIL PROTECTED]>wrote: > Thomas Heller wrote: > >> I have learned so far on this list that a CAB file is a convenient way >> to install softwar

Re: [PythonCE] pygame / distutils

2008-08-15 Thread René Dudfield
cool. Thanks for the notes. I've downloaded the cegcc from here: http://cegcc.sourceforge.net/ I got this file, since I'm using cygwin: cygwin-cegcc-mingw32ce-0.51.0-1.tar.gz Is that the one you're using? It seems pythonce itself is compiled with the embedded visual C++ 4.0 : http://pythonce.so

Re: [PythonCE] pygame / distutils

2008-08-15 Thread René Dudfield
hi, On Sat, Aug 16, 2008 at 2:14 AM, Alexandre Delattre <[EMAIL PROTECTED]> wrote: > Jared & Adam, > Glad to hear you were able to cross compile sdl with cegcc, this opens the > possibility to compile pygame with cegcc, which may yield better results > than Microsoft tools :) > > Some times ago, I