Re: [PythonCE] pygame / ctypes / SDL

2008-08-29 Thread Jared Forsyth
now thats cool idea On Fri, Aug 29, 2008 at 1:58 PM, Thomas Heller <[EMAIL PROTECTED]> wrote: > Adam Walley schrieb: > > Well, I have now got a small demo app working, which makes use of SDL > > LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have > > compiled a small DLL, that

Re: [PythonCE] pygame / ctypes / SDL

2008-08-29 Thread Thomas Heller
Adam Walley schrieb: > Well, I have now got a small demo app working, which makes use of SDL > LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have > compiled a small DLL, that allows access to these functions through ctypes, > and it works very well. The core of the application

[PythonCE] pygame / ctypes / SDL

2008-08-29 Thread Adam Walley
Well, I have now got a small demo app working, which makes use of SDL LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have compiled a small DLL, that allows access to these functions through ctypes, and it works very well. The core of the application is a python script, which the