Re: [Pythonmac-SIG] Quicktime Module

2005-10-13 Thread michael ferraro
The more I look at the situation more right you are! thanks again M On Oct 13, 2005, at 3:03 PM, Bob Ippolito wrote: > If you're looking for maximum performance, you're probably going to > have to write some code in C or Objective-C that implements the > texture loading. It may even be easier

Re: [Pythonmac-SIG] Quicktime Module

2005-10-13 Thread Bob Ippolito
If you're looking for maximum performance, you're probably going to have to write some code in C or Objective-C that implements the texture loading. It may even be easier because you can use the code snippets that you've found. -bob On Oct 13, 2005, at 11:25 AM, michael ferraro wrote: > T

Re: [Pythonmac-SIG] Quicktime Module

2005-10-13 Thread michael ferraro
Thanks, This is a excellent starting place, I have been looking a the OpenGL mailing list and have found a bit of discussion about how to achieve maximum performance for movie playback, which involves the minimum (or no) format conversions and allows for DMA transfers. When I have tried to use Qu

Re: [Pythonmac-SIG] Import ldap not behaving as expected

2005-10-13 Thread U n d e r a c h i e v e r
On 11/10/05 3:18 pm, in article [EMAIL PROTECTED], "Bob Ippolito" <[EMAIL PROTECTED]> wrote: > > You have a "ldap.py" getting in the way of the real LDAP module you > want to use. Doh! Thanks -- [EMAIL PROTECTED] U n d e r a c h i e v e r ___ Pyt