I need to eliminate any copies of a PixMaps used
by a Quicktime Movie that I am texture mapping
with OpenGL. I have built an extension in "C" but
I am a bit unclear as to how to "circumvent" the the
copy done by Py_BuildValue.
I was wondering if any one has any experience
or advice on how to app
I for one would be really, really interested in hearing from anyone
who's tried one or more of these. Any comparison shoppers at work out
there?
Charles Hartman
On Oct 22, 2005, at 10:03 AM, Tom Pollard wrote:
>
> A little googling turned up the following interesting-sounding open-
> source
A little googling turned up the following interesting-sounding open-
source packages:
Gamera project (Python-based OCR)
http://ldp.library.jhu.edu/projects/gamera/
gocr
http://jocr.sourceforge.net/
ocrad
http://www.gnu.org/software/ocrad/ocrad.html
I haven't tried any of these. The 'ocrad' s