[Pythonmac-SIG] PIL for OS-X

2008-04-04 Thread Christopher Barker
Hi all, There's been a discussion over on the Image-sig about what the PIL web site should tell folks that want PIL for OS-X. There have simply been too many "I'm having trouble building PIL on OS-X" questions. I've suggested that the PIL website include binaries for the "best" versions of Pyt

Re: [Pythonmac-SIG] newbie py2app problem - "ImportError: no module named code"

2008-04-04 Thread Christopher Barker
anonymous user wrote: > Thanks for the response! I actually used one of your older posts > from 2006 to help get me started with py2app, so I'm doubly indebted. > no problem, I've been there. > I haven't yet tried > dropping the dmg on another platform to ensure that it's not really > still pic

Re: [Pythonmac-SIG] newbie py2app problem - "ImportError: no module named code"

2008-04-04 Thread anonymous user
Hi Chris, Thanks for the response! I actually used one of your older posts from 2006 to help get me started with py2app, so I'm doubly indebted. > That shouldn't be required. if you've imported wx, > py2app should pick > that up, and the wx recipe should "do the right > thing" -- it's always

Re: [Pythonmac-SIG] Help getting started with py-appscript

2008-04-04 Thread Dewey V. Schorre
On Apr 4, 2008, at 4:45 AM, has wrote: Dewey V. Schorre wrote: I began by installing py-appscript like this: macpro-administrators-computer:~ val$ sudo easy_install appscript . . . Finished processing dependencies for appscript macpro-administrators-computer:~

Re: [Pythonmac-SIG] newbie py2app problem - "ImportError: no module named code"

2008-04-04 Thread Christopher Barker
anonymous user wrote: > Using: > OS X 10.4.11 > py2app 0.3.6 and also tried the latest from svn I've got the same setup working well. > from wx import * A note here -- you really don't want to do "import *", but I doubt that's your issue. > File > "//Library/Frameworks/Python.framework

Re: [Pythonmac-SIG] py2app on windows

2008-04-04 Thread Christopher Barker
Ian Mallett wrote: > -I looked around, and was told that py2app doesn't work on windows. > -I have only a windows machine, so I need a way around. In theory, one could make a version of py2app that you could run on windows, an build apps for the Mac. However, no one has done so, and the truth is

Re: [Pythonmac-SIG] py2app on windows

2008-04-04 Thread Kevin Walzer
Ian Mallett wrote: > Hello, > -I have a windows machine, but I want to write mac programs. > -I looked around, and was told that py2app doesn't work on windows. > -I have only a windows machine, so I need a way around. > Ian > ___ > Pythonmac-SIG maillist

[Pythonmac-SIG] newbie py2app problem - "ImportError: no module named code"

2008-04-04 Thread anonymous user
Hi,Just found out about py2app, and am very excited about using it.  Unfortunately, I'm having some problems that I'm not sure how to resolve.  Using:OS X 10.4.11py2app 0.3.6 and also tried the latest from svnThings seem to work in standalone mode.  However, when I build for deployment and run the

[Pythonmac-SIG] py2app on windows

2008-04-04 Thread Ian Mallett
Hello, -I have a windows machine, but I want to write mac programs. -I looked around, and was told that py2app doesn't work on windows. -I have only a windows machine, so I need a way around. Ian ___ Pythonmac-SIG maillist - Pythonmac-SIG@python.org htt

[Pythonmac-SIG] Odd py2app issue

2008-04-04 Thread Christopher Barker
Hi all, I've got an app (wxPython based) that I've been successfully py2apping for a while. I just tweaked the code a bit, and tried to build it again, and got: /usr/bin/strip: the __LINKEDIT segment does not cover the end of the file (can't be processed) in: /Users/cbarker/HAZMAT/UnitConvers

Re: [Pythonmac-SIG] locating Python.h

2008-04-04 Thread Feat
At 08:48 -0500 2008/04/04, [EMAIL PROTECTED] wrote: >Distutils takes care of that for you. All you should need to do is #include >"Python.h" in your source. Okay, I'll try that again: thank you so much. -- Jym Feat ~ Paris FR 75018 ___ Pythonmac-SIG

Re: [Pythonmac-SIG] locating Python.h

2008-04-04 Thread skip
Feat> I've carefully read the section about building extensions, ... Feat> but this doesn't tell me how to locate the right Python header Feat> file... Distutils takes care of that for you. All you should need to do is #include "Python.h" in your source. As you concluded, the

Re: [Pythonmac-SIG] locating Python.h

2008-04-04 Thread Feat
At 03:57 -0700 2008/04/04, Ronald Oussoren wrote: >Use distutils to build python extensions Thanks Ronald: I've carefully read the section about building extensions, i.e. [http://docs.python.org/inst/tweak-flags.html ], but this doesn't tell me how to locate the right Python header file, so I'm

Re: [Pythonmac-SIG] Help getting started with py-appscript

2008-04-04 Thread has
Dewey V. Schorre wrote: > I began by installing py-appscript like this: > > macpro-administrators-computer:~ val$ sudo easy_install appscript > . . . > Finished processing dependencies for appscript > macpro-administrators-computer:~ val$ > > I thought that had worked, so I

Re: [Pythonmac-SIG] locating Python.h

2008-04-04 Thread Ronald Oussoren
On Friday, April 04, 2008, at 11:53AM, "Feat" <[EMAIL PROTECTED]> wrote: > >What's the best way to clean up that mess? > >Can somebody help me? Use distutils to build python extensions (see the documentation on www.python.org to learn how to do that). This has two advantages over manually buil

[Pythonmac-SIG] locating Python.h

2008-04-04 Thread Feat
Hello: I need help to locate Python.h for including in a C program which I will turn into a module. The problem is I've accumulated 5 files with that name over the years: /Developer/SDKs/MacOSX10.3.9.sdk/System/Library/Frameworks/Python.framework/Versions/2.3/include/python2.3/Python.h /Develope