Re: [Pythonmac-SIG] Multiple version of the same module

2009-02-01 Thread Pierre-Alain Dorange
Christopher Barker wrote: > I know I haven't really given you the answer, but hopefully some hints > to so you can figure out your options. It really helpful, i understand better the global way it's handle. Now i'll do some experiences. Thanks -- Pierr

[Pythonmac-SIG] Multiple version of the same module

2009-01-25 Thread Pierre-Alain Dorange
; from python, the 1.8.0 is imported only and 1.9.0 is complely ignored... How do python choose from several package ? Do package register them elsewhere ? I don't know how to test (temporaly) the 1.9, but alsobe able to go back easily to 18.8 after ? Any clue ? -- Pie

[Pythonmac-SIG] Pygame 1.8.1 broke py2app 0.4.2

2009-01-17 Thread Pierre-Alain Dorange
macosx10.5.mpkg (3) 1.8.0 i compile : pygame-1.8.0release -- Pierre-Alain Dorange <http://microwar.sourceforge.net/> ___ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig

[Pythonmac-SIG] Python App with py2app/pygame crash

2009-01-04 Thread Pierre-Alain Dorange
ions/A/Frameworks/Ink.fr amework/Versions/A/Ink 0x97145000 - 0x97184fef libTIFF.dylib ??? (???) <3589442575ac77746ae99ecf724f5f87> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Fram eworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib 0x97185000 - 0x97185ffd com.

[Pythonmac-SIG] py2app which version ?

2009-01-02 Thread Pierre-Alain Dorange
default system one (2.5.2 also)... -- Pierre-Alain Dorange <http://microwar.sourceforge.net/> ___ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig

[Pythonmac-SIG] Troubles with pygame+py2app to get icon

2008-12-18 Thread Pierre-Alain Dorange
7;English.lproj', 'data'], setup_requires=["py2app"], app=[dict(script="microwar.py", plist=plist, iconfile='English.lproj/mwar.icns')], ) -- Pierre-Alain Dorange <http://microwar.sourceforge.net/> ___ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig

Re: [Pythonmac-SIG] [pygame][py2app] strange behaviour with mixer.music

2008-07-06 Thread Pierre-Alain Dorange
Henning Hraban Ramm <[EMAIL PROTECTED]> wrote: > Try importing pygame.mixer.music or add that dependency in your > setup.y, maybe the dependency tree is not traversable for setuptools. import pygame.mixer.music make an error : ImportError: No module named music > Did you include your data fil

[Pythonmac-SIG] [pygame][py2app] strange behaviour with mixer.music

2008-07-06 Thread Pierre-Alain Dorange
note : fu2 gmane.comp.python.pygame I currently develop my first small game with python on MacOS X. i add a background music and it works fine with python interpreted. Bu now when a build my bundle (with py2app), it bundle broke when loading the music with a strange error message. The source co

Re: [Pythonmac-SIG] [py2app] how to make a .app running on mac intel 10.5

2008-07-01 Thread Pierre-Alain Dorange
on (both PPC and Intel). I got trouble getting things works with py2app and pygame lib but finally, with the help of this group, it works. -- Pierre-Alain Dorange Blog Citoyen de Cognac <http://cognac-citoyen.blogspot.com/> Le Retour de l'Autruche<http://www.le

Re: [Pythonmac-SIG] [py2app] [pygame] can't build my app

2008-06-19 Thread Pierre-Alain Dorange
. then a also have to "svn" modulegraph (because the py2app 0.4.2 trunk can't find the version it needs). After this easy_install macholib works And finally py2app build my app without errors ! Thanks. -- Pierre-Alain Dorange Blog Citoyen de Cognac <http://c

[Pythonmac-SIG] [py2app] [pygame] can't build my app

2008-06-17 Thread Pierre-Alain Dorange
site-packages/Py2App/macholib/MachO.py", line 59, in __init__ self.load(file(filename, "rb")) File "/Library/Frameworks/Python.framework/Versions/2.5/lib/ python2.5/site-packages/Py2App/macholib/MachO.py", line 92, in load raise ValueError, "

[Pythonmac-SIG] Troubles with pygame and py2app

2008-05-27 Thread Pierre-Alain Dorange
Unknown load command: 27 - At the end, i got an application, but as it fail during building it's incomplete. It only run on my computer. Running on an other (without pygame installed) it fail at launch (can't fin SDL)