[Pythonmac-SIG] Wrapping CoreGraphics with Universal Python?

2006-05-13 Thread Zachery Bir
Has anyone taken a shot at wrapping CoreGraphics for Universal Python? I know Apple's CG bindings invent new, undocumented APIs for dealing with the underlying libraries, but I don't have any experience wrapping libraries with Python, and since CoreGraphics isn't Cocoa, it's not a simple ope

Re: [Pythonmac-SIG] Wrapping CoreGraphics with Universal Python?

2006-05-13 Thread Robert Kern
Zachery Bir wrote: > Has anyone taken a shot at wrapping CoreGraphics for Universal Python? > > I know Apple's CG bindings invent new, undocumented APIs for dealing > with the underlying libraries, but I don't have any experience > wrapping libraries with Python, and since CoreGraphics isn't C