Hello everybody,
I'd like to make a .app file from a python program I've written. For this, I
use py2app and I've got a mac on which I've installed all the packages I need
in order to run my python program. But the processor of this mac doesn't
correspond to the processor of the mac on which
El Duvelle wrote:
So my question is : are there options in py2app which would enable to
make the .app running for another processor than the one on which py2app
is installed, and more precisely an Intel with mac os 10.5 ?
If you run py2app with the version of Python you get from python.org
(U
First, sorry for my bad english,
I got trouble building in app with pygame.
I run on MacOS X 10.4.11 as advice from pygame i've installed
Python 2.5.2
pygame prebuild package 1.8.0rc5 for python 2.5
I've also installed py2app.
For developping it works fine, but i was not able to build any app
An old thread...
Ronald Oussoren wrote:
I think we should start a small project for "MacPython Addons", this
project will install:
* Hotfix for distutils to ensure that distutils builds univeral binaries
(32-bit only at first)
* (possibly) hotfix to ensure that you can install '-fat-' eggs o
Pierre-Alain Dorange wrote:
I've also installed py2app.
how? which version?
"/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/Py2App/macholib/MachO.py",
line 92, in load
raise ValueError, "Unknown load command: %d" % (cmd_load.cmd,)
ValueError: Unknown load c