[Pythonmac-SIG] py2app: Packing my modules in site-packages.py

2008-11-07 Thread Nirnimesh
Hi, I'm using py2app to package my scripts into a standalone app. I have a couple of modules residing on my system which are imported by my main script (Example: module 'mymod' resides at /Users/nirnimesh/mymod). My main script (/Users/nirnimesh/my_app/main.py) alters sys.path to make the dependen

Re: [Pythonmac-SIG] py2app: Packing my modules in site-packages.py

2008-11-07 Thread Christopher Barker
Nirnimesh wrote: My main script (/Users/nirnimesh/my_app/main.py) alters sys.path to make the dependency modules importable (ie. sys.path.append('..')) Ideally, avoid that. A better alternative is to install your own modules into the system with setuptools --develop option: python setup.py

[Pythonmac-SIG] Building an app with dependencies

2008-11-07 Thread Alexandre Quessy
Hi all, I am trying to build a Python Mac OS X application that has quite a lot of dependencies. We rely on wx, appscript, objc, zope, twisted and more. Below I provide my setup.py script. I am trying to use py2app (version py2app-0.3.6-py2.4.egg) as mentionned on the page http://svn.pythonmac.org/

[Pythonmac-SIG] thanks for PyObjC!

2008-11-07 Thread Bill Janssen
I've been using the Python-Cocoa application template in Xcode 3, and I'm just blown away by how *easy* it is to develop native Cocoa apps with Python. Simply amazing. Nicest UI toolkit I've ever played with, too. Thanks to all of you who worked on it -- it's geaaat! Bill (Oh, and let me s