Hi,
I'm using py2app to package my scripts into a standalone app. I have a
couple of modules residing on my system which are imported by my main script
(Example: module 'mymod' resides at /Users/nirnimesh/mymod). My main script
(/Users/nirnimesh/my_app/main.py) alters sys.path to make the dependen
Nirnimesh wrote:
My
main script (/Users/nirnimesh/my_app/main.py) alters sys.path to make
the dependency modules importable (ie. sys.path.append('..'))
Ideally, avoid that. A better alternative is to install your own modules
into the system with setuptools --develop option:
python setup.py
Hi all,
I am trying to build a Python Mac OS X application that has quite a
lot of dependencies. We rely on wx, appscript, objc, zope, twisted and
more. Below I provide my setup.py script. I am trying to use py2app
(version py2app-0.3.6-py2.4.egg) as mentionned on the page
http://svn.pythonmac.org/
I've been using the Python-Cocoa application template in Xcode 3, and
I'm just blown away by how *easy* it is to develop native Cocoa apps
with Python. Simply amazing. Nicest UI toolkit I've ever played
with, too.
Thanks to all of you who worked on it -- it's geaaat!
Bill
(Oh, and let me s