I am using py2app 0.3.6 installed using easy install on my 10.5 Leopard
distribution.
I am trying to package a piece of software into a completely stand alone app
so I can distribute it to other mac users. Currently, I'm using
10.5Leopard and am not having much luck. When creating this app, the
Hello,
I haven't tried packaging an app on a Mac before, so I'm not sure what's
going on. I've got this program that I'm trying to package using my 10.5
Leopard machine. It uses an external library that's created using Pyrex.
Here's the current setup of my machine. I'm using the python 2.4 tha
I'm trying to build an app on my 10.5 iMac. This app uses PyQt4 and
OpenGL. I'm also cross compiling down to 10.3 universal and using the
python 2.4.4 which I got from python.org so I can build the app as
"standalone". When I run py2app, it does not copy QtOpenGL.so into the
Contents/Resources/l