Re: [Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-07-13 Thread Vladimir Sementsov-Ogievskiy
12.07.2018 23:25, John Snow wrote: On 07/12/2018 03:00 PM, Vladimir Sementsov-Ogievskiy wrote: Hi, what about this? I'll be on vacation next two weeks. Best regards, Vladimir. By the end of today. If there are fixes necessary I will take over the series if necessary so you can enjoy your

Re: [Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-07-12 Thread John Snow
On 07/12/2018 03:00 PM, Vladimir Sementsov-Ogievskiy wrote: > Hi, what about this? > I'll be on vacation next two weeks. > Best regards, Vladimir. By the end of today. If there are fixes necessary I will take over the series if necessary so you can enjoy your vacation, if that's OK with you?

Re: [Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-07-12 Thread Vladimir Sementsov-Ogievskiy
Hi, what about this? I'll be on vacation next two weeks. Best regards, Vladimir. От: Vladimir Sementsov-Ogievskiy Отправлено: 26 июня 2018 г. 16:50:29 Кому: qemu-de...@nongnu.org; qemu-block@nongnu.org Копия: dgilb...@redhat.com; quint...@redhat.com;

Re: [Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-06-28 Thread Vladimir Sementsov-Ogievskiy
26.06.2018 21:22, John Snow wrote: On 06/26/2018 09:50 AM, Vladimir Sementsov-Ogievskiy wrote: Hi all. To continue talk about correct loading of persistent bitmaps here is a patch (04), with some surrounding. Patch 04 contains new (and I hope, more clean) logic of bitmaps

Re: [Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-06-26 Thread John Snow
On 06/26/2018 09:50 AM, Vladimir Sementsov-Ogievskiy wrote: > Hi all. > > To continue talk about correct loading of persistent bitmaps here is > a patch (04), with some surrounding. > > Patch 04 contains new (and I hope, more clean) logic of bitmaps >

[Qemu-block] [PATCH 0/6] fix persistent bitmaps migration logic

2018-06-26 Thread Vladimir Sementsov-Ogievskiy
Hi all. To continue talk about correct loading of persistent bitmaps here is a patch (04), with some surrounding. Patch 04 contains new (and I hope, more clean) logic of bitmaps loading/inactivation/invalidation/migration, with the whole description. Let me not duplicate it here, you can safely