Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer Support

2009-11-03 Thread Ondrej Zajicek
On Tue, Nov 03, 2009 at 06:05:13PM +0200, Avi Kivity wrote: >>> cirrus has pretty good 2d acceleration. 3D is a mega-project though. >>> >> Cirrus has no blending/compositing hardware support. >> Paravirtualized graphics can easily support full XRender-style >> 2D acceleration. > > What do t

Re: [Linux-fbdev-devel] [Qemu-devel] Re: [PATCH] Add VirtIO Frame Buffer Support

2009-11-03 Thread Ondrej Zajicek
On Tue, Nov 03, 2009 at 11:38:18AM +0200, Avi Kivity wrote: > On 11/03/2009 01:25 PM, Vincent Hanquez wrote: > > not sure if i'm missing the point here, but couldn't it be hypothetically > > extended to stuff 3d (or video& more 2d accel ?) commands too ? I can't > > imagine the cirrus or stdvga dr

[Qemu-devel] Re: [Linux-fbdev-devel] [PATCH] Add VirtIO Frame Buffer Support

2009-11-03 Thread Ondrej Zajicek
On Tue, Nov 03, 2009 at 12:24:15AM +0100, Alexander Graf wrote: >> Also, we still need to keep the local frame buffer copy in sync so we >> can mmap and read from it, right? So it's not really worth it >> probably... > > But then again we could just try to be closer to a real graphics card. > Wha