Re: [PATCH 00/14] ui: build spice and opengl as module.

2020-10-26 Thread Gerd Hoffmann
On Mon, Oct 26, 2020 at 10:27:54AM -0600, Bruce Rogers wrote: > On Mon, 2020-10-19 at 09:52 +0200, Gerd Hoffmann wrote: > > - Add QemuSpiceOps, reorganize spice stubs. > > - Add support for module dependencies. > > - Build spice-core modular, and make the existing spice > > modules (audio, charde

Re: [PATCH 00/14] ui: build spice and opengl as module.

2020-10-26 Thread Bruce Rogers
On Mon, 2020-10-19 at 09:52 +0200, Gerd Hoffmann wrote: > - Add QemuSpiceOps, reorganize spice stubs. > - Add support for module dependencies. > - Build spice-core modular, and make the existing spice > modules (audio, chardev, qxl) depend on spice-core. > - Build egl-headless display and opengl

Re: [PATCH 00/14] ui: build spice and opengl as module.

2020-10-20 Thread Marc-André Lureau
Hi On Mon, Oct 19, 2020 at 12:06 PM Gerd Hoffmann wrote: > - Add QemuSpiceOps, reorganize spice stubs. > - Add support for module dependencies. > - Build spice-core modular, and make the existing spice > modules (audio, chardev, qxl) depend on spice-core. > - Build egl-headless display and ope

[PATCH 00/14] ui: build spice and opengl as module.

2020-10-19 Thread Gerd Hoffmann
- Add QemuSpiceOps, reorganize spice stubs. - Add support for module dependencies. - Build spice-core modular, and make the existing spice modules (audio, chardev, qxl) depend on spice-core. - Build egl-headless display and opengl helpers modular (pretty easy thanks to module dependencies). Ge