Use the new MMU_INDEX() helper to specify the index of the CPUTLB which
should be used.  Additionally, in a follow-up patch this helper allows
then to optimize the tcg code generation.

Signed-off-by: Helge Deller <del...@gmx.de>
---
 target/hppa/cpu.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/target/hppa/cpu.h b/target/hppa/cpu.h
index 75c5c0ccf7..f32d328e95 100644
--- a/target/hppa/cpu.h
+++ b/target/hppa/cpu.h
@@ -30,9 +30,9 @@
    basis.  It's probably easier to fall back to a strong memory model.  */
 #define TCG_GUEST_DEFAULT_MO        TCG_MO_ALL

-#define MMU_KERNEL_IDX   0
-#define MMU_USER_IDX     3
-#define MMU_PHYS_IDX     4
+#define MMU_KERNEL_IDX   MMU_INDEX(0)
+#define MMU_USER_IDX     MMU_INDEX(3)
+#define MMU_PHYS_IDX     MMU_INDEX(4)
 #define TARGET_INSN_START_EXTRA_WORDS 1

 /* Hardware exceptions, interrupts, faults, and traps.  */
--
2.41.0


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