Use the new MMU_INDEX() helper to specify the index of the CPUTLB which should be used. Additionally, in a follow-up patch this helper allows then to optimize the tcg code generation.
Signed-off-by: Helge Deller <del...@gmx.de> --- target/hppa/cpu.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/target/hppa/cpu.h b/target/hppa/cpu.h index 75c5c0ccf7..f32d328e95 100644 --- a/target/hppa/cpu.h +++ b/target/hppa/cpu.h @@ -30,9 +30,9 @@ basis. It's probably easier to fall back to a strong memory model. */ #define TCG_GUEST_DEFAULT_MO TCG_MO_ALL -#define MMU_KERNEL_IDX 0 -#define MMU_USER_IDX 3 -#define MMU_PHYS_IDX 4 +#define MMU_KERNEL_IDX MMU_INDEX(0) +#define MMU_USER_IDX MMU_INDEX(3) +#define MMU_PHYS_IDX MMU_INDEX(4) #define TARGET_INSN_START_EXTRA_WORDS 1 /* Hardware exceptions, interrupts, faults, and traps. */ -- 2.41.0