Use the new MMU_INDEX() helper to specify the index of the CPUTLB which should be used. Additionally, in a follow-up patch this helper allows then to optimize the tcg code generation.
Signed-off-by: Helge Deller <del...@gmx.de> --- target/cris/cpu.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/target/cris/cpu.h b/target/cris/cpu.h index 8e37c6e50d..4064a16564 100644 --- a/target/cris/cpu.h +++ b/target/cris/cpu.h @@ -248,10 +248,10 @@ enum { #define CPU_RESOLVING_TYPE TYPE_CRIS_CPU /* MMU modes definitions */ -#define MMU_USER_IDX 1 +#define MMU_USER_IDX MMU_INDEX(1) static inline int cpu_mmu_index (CPUCRISState *env, bool ifetch) { - return !!(env->pregs[PR_CCS] & U_FLAG); + return MMU_INDEX(!!(env->pregs[PR_CCS] & U_FLAG)); } /* Support function regs. */ -- 2.41.0