Hi
On Thu, Aug 3, 2023 at 10:23 PM Kim, Dongwon wrote:
>
> Looking good. By the way, what does 'BH' stand for?
>
BH: bottom-half, it's a kind of delayed callback.
> Acked-by: Dongwon Kim
thanks
>
> From: Marc-André Lureau
>
> Calling OpenGL from different threads can have bad consequences i
Looking good. By the way, what does 'BH' stand for?
Acked-by: Dongwon Kim
From: Marc-André Lureau
Calling OpenGL from different threads can have bad consequences if not
carefully reviewed. It's not generally supported. In my case, I was
debugging a crash in glDeleteTextures from OPENGL32.DLL,
From: Marc-André Lureau
Calling OpenGL from different threads can have bad consequences if not
carefully reviewed. It's not generally supported. In my case, I was
debugging a crash in glDeleteTextures from OPENGL32.DLL, where I asked
qemu for gl=es, and thus ANGLE implementation was expected. lib