On Sun, 22 May 2022 at 19:20, Mark Cave-Ayland
wrote:
>
> This can be improved once the ps2_kbd_init() and ps2_mouse_init() functions
> have
> been removed, but for now move the existing logic from lasi_initfn() to
> lasi_init(). At the same time explicitly set keyboard port id to 0, even if it
This can be improved once the ps2_kbd_init() and ps2_mouse_init() functions have
been removed, but for now move the existing logic from lasi_initfn() to
lasi_init(). At the same time explicitly set keyboard port id to 0, even if it
isn't technically required.
Signed-off-by: Mark Cave-Ayland
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