On Sun, Feb 6, 2022 at 11:44 AM Peter Maydell wrote:
>
> On Sun, 6 Feb 2022 at 09:30, Mark Cave-Ayland
> wrote:
> >
> > On 05/02/2022 15:39, Peter Maydell wrote:
> > > The handling of the vram buffer seems weird in this device overall,
> > > though -- the memory block is divided into three parts
On Sun, 6 Feb 2022 at 09:30, Mark Cave-Ayland
wrote:
>
> On 05/02/2022 15:39, Peter Maydell wrote:
> > The handling of the vram buffer seems weird in this device overall,
> > though -- the memory block is divided into three parts
> > * main vram, one byte per pixel
> > * vram24, four bytes per
On 05/02/2022 15:39, Peter Maydell wrote:
On Sat, 5 Feb 2022 at 14:24, BALATON Zoltan wrote:
On Sat, 5 Feb 2022, Mark Cave-Ayland wrote:
On 03/02/2022 00:05, Philippe Mathieu-Daudé via wrote:
When resetting we don't want to *reset* the dirty bitmap,
we want to *set* it to mark the entire V
On Sat, 5 Feb 2022 at 14:24, BALATON Zoltan wrote:
>
> On Sat, 5 Feb 2022, Mark Cave-Ayland wrote:
> > On 03/02/2022 00:05, Philippe Mathieu-Daudé via wrote:
> >
> >> When resetting we don't want to *reset* the dirty bitmap,
> >> we want to *set* it to mark the entire VRAM dirty due to
> >> the me
On Sat, 5 Feb 2022, Mark Cave-Ayland wrote:
On 03/02/2022 00:05, Philippe Mathieu-Daudé via wrote:
When resetting we don't want to *reset* the dirty bitmap,
we want to *set* it to mark the entire VRAM dirty due to
the memset() call.
Replace memory_region_reset_dirty() by tcx_set_dirty()
which
On 03/02/2022 00:05, Philippe Mathieu-Daudé via wrote:
When resetting we don't want to *reset* the dirty bitmap,
we want to *set* it to mark the entire VRAM dirty due to
the memset() call.
Replace memory_region_reset_dirty() by tcx_set_dirty()
which conveniently set the correct ranges dirty.
S
When resetting we don't want to *reset* the dirty bitmap,
we want to *set* it to mark the entire VRAM dirty due to
the memset() call.
Replace memory_region_reset_dirty() by tcx_set_dirty()
which conveniently set the correct ranges dirty.
Suggested-by: Mark Cave-Ayland
Signed-off-by: Philippe Mat