Re: [PATCH v2 0/6] Implement icount=auto using TCG Plugins

2024-05-30 Thread Pierrick Bouvier
A v3 was just sent, with a fix to the algorithm used. On 5/30/24 10:49, Pierrick Bouvier wrote: The goal here is to be able to scale temporally execution of qemu-user/system, using a given number of instructions per second. We define a virtual clock, that can be late or in advance compared to

[PATCH v2 0/6] Implement icount=auto using TCG Plugins

2024-05-30 Thread Pierrick Bouvier
The goal here is to be able to scale temporally execution of qemu-user/system, using a given number of instructions per second. We define a virtual clock, that can be late or in advance compared to real time. When we are in advance, we slow execution (by sleeping) until catching real time.