Use the new MMU_INDEX() helper to specify the index of the CPUTLB which
should be used.  Additionally, in a follow-up patch this helper allows
then to optimize the tcg code generation.

Signed-off-by: Helge Deller <del...@gmx.de>
---
 target/cris/cpu.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/target/cris/cpu.h b/target/cris/cpu.h
index 8e37c6e50d..4064a16564 100644
--- a/target/cris/cpu.h
+++ b/target/cris/cpu.h
@@ -248,10 +248,10 @@ enum {
 #define CPU_RESOLVING_TYPE TYPE_CRIS_CPU

 /* MMU modes definitions */
-#define MMU_USER_IDX 1
+#define MMU_USER_IDX MMU_INDEX(1)
 static inline int cpu_mmu_index (CPUCRISState *env, bool ifetch)
 {
-       return !!(env->pregs[PR_CCS] & U_FLAG);
+       return MMU_INDEX(!!(env->pregs[PR_CCS] & U_FLAG));
 }

 /* Support function regs.  */
--
2.41.0


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