This reverts commit f14aab420c58b57e07189d6d9e6d3fbfab4761a6. This commit was originally tested on gtk/gl which corrected behavior there. Turns out, the OpenGL texture representing the virtual console was being rendered in the incorrect place and not that the cursor was incorrectly being handled.
Signed-off-by: Alexander Orzechowski <orzechowski.alexan...@gmail.com> --- ui/gtk.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/ui/gtk.c b/ui/gtk.c index 824334ff3d..b7f296fac7 100644 --- a/ui/gtk.c +++ b/ui/gtk.c @@ -836,7 +836,7 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion, int x, y; int mx, my; int fbh, fbw; - int ww, wh, ws; + int ww, wh; if (!vc->gfx.ds) { return TRUE; @@ -847,8 +847,6 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion, ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area); wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area); - ws = gdk_window_get_scale_factor( - gtk_widget_get_window(vc->gfx.drawing_area)); mx = my = 0; if (ww > fbw) { @@ -858,8 +856,8 @@ static gboolean gd_motion_event(GtkWidget *widget, GdkEventMotion *motion, my = (wh - fbh) / 2; } - x = (motion->x - mx) / vc->gfx.scale_x * ws; - y = (motion->y - my) / vc->gfx.scale_y * ws; + x = (motion->x - mx) / vc->gfx.scale_x; + y = (motion->y - my) / vc->gfx.scale_y; if (qemu_input_is_absolute()) { if (x < 0 || y < 0 || -- 2.34.1