On 03/03/2022 15:49, Richard Henderson wrote:
On 3/3/22 07:20, matheus.fe...@eldorado.org.br wrote:
From: Matheus Ferst
Change VSX Scalar Multiply-Add/Subtract Type-A/M Single Precision
helpers to use float64r32_muladd. This method should correctly handle
all rounding modes, so the workaround
On 3/3/22 07:20, matheus.fe...@eldorado.org.br wrote:
From: Matheus Ferst
Change VSX Scalar Multiply-Add/Subtract Type-A/M Single Precision
helpers to use float64r32_muladd. This method should correctly handle
all rounding modes, so the workaround for float_round_nearest_even can
be dropped.
R
From: Matheus Ferst
Change VSX Scalar Multiply-Add/Subtract Type-A/M Single Precision
helpers to use float64r32_muladd. This method should correctly handle
all rounding modes, so the workaround for float_round_nearest_even can
be dropped.
Reviewed-by: Richard Henderson
Signed-off-by: Matheus Fe