On 2/23/24 8:21 PM, Alex Bennée wrote:
We are going to want to keep track of some per-vCPU data for plugins
and the logical place to do so is in track it in CPUState. For now
this just moves the plugin_mask (renamed to event_mask) as the memory
callbacks are accessed directly by TCG generated
We are going to want to keep track of some per-vCPU data for plugins
and the logical place to do so is in track it in CPUState. For now
this just moves the plugin_mask (renamed to event_mask) as the memory
callbacks are accessed directly by TCG generated code.
Signed-off-by: Alex Bennée
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