Richard Henderson writes:
> This value is constant across all thread-local copies of TCGContext,
> so we might as well move it out of thread-local storage.
>
> Use the correct function pointer type, and name the variable
> tcg_qemu_tb_exec, which means that we are able to remove the
> macro
This value is constant across all thread-local copies of TCGContext,
so we might as well move it out of thread-local storage.
Use the correct function pointer type, and name the variable
tcg_qemu_tb_exec, which means that we are able to remove the
macro that does the casting.
Replace