On 6/9/21 7:58 AM, Luis Fernando Fujita Pires wrote:
From: Richard Henderson
There is only one caller, and shortly we will need access to the MachineState,
which tcg_init_machine already has.
Signed-off-by: Richard Henderson
---
accel/tcg/internal.h | 2 ++
include/sysemu/tcg.h
From: Richard Henderson
> There is only one caller, and shortly we will need access to the MachineState,
> which tcg_init_machine already has.
>
> Signed-off-by: Richard Henderson
> ---
> accel/tcg/internal.h | 2 ++
> include/sysemu/tcg.h | 2 --
> accel/tcg/tcg-all.c | 14 ++
On 6/8/21 4:55 AM, Alex Bennée wrote:
+tcg_init(s->tb_size * 1024 * 1024, s->splitwx_enabled);
+
nit: you could clean up to use unit.h definitions, i.e. tb->size * MiB
Otherwise:
Reviewed-by: Alex Bennée
Amusingly, I cleaned that up this week while rebasing.
r~
Richard Henderson writes:
> There is only one caller, and shortly we will need access
> to the MachineState, which tcg_init_machine already has.
>
> Signed-off-by: Richard Henderson
> ---
> accel/tcg/internal.h | 2 ++
> include/sysemu/tcg.h | 2 --
> accel/tcg/tcg-all.c | 1
There is only one caller, and shortly we will need access
to the MachineState, which tcg_init_machine already has.
Signed-off-by: Richard Henderson
---
accel/tcg/internal.h | 2 ++
include/sysemu/tcg.h | 2 --
accel/tcg/tcg-all.c | 14 +-
accel/tcg/translate-all.c |