The MacOS driver expects the RGB values for the pixel to be in entries 0 and 1
of the colour palette.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk>
Reviewed-by: Laurent Vivier <laur...@vivier.eu>
---
 hw/display/macfb.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/hw/display/macfb.c b/hw/display/macfb.c
index 2759fb5e34..e49c8b6f4b 100644
--- a/hw/display/macfb.c
+++ b/hw/display/macfb.c
@@ -128,7 +128,9 @@ static void macfb_draw_line1(MacfbState *s, uint8_t *d, 
uint32_t addr,
     for (x = 0; x < width; x++) {
         int bit = x & 7;
         int idx = (macfb_read_byte(s, addr) >> (7 - bit)) & 1;
-        r = g = b  = ((1 - idx) << 7);
+        r = s->color_palette[idx * 3];
+        g = s->color_palette[idx * 3 + 1];
+        b = s->color_palette[idx * 3 + 2];
         addr += (bit == 7);
 
         *(uint32_t *)d = rgb_to_pixel32(r, g, b);
-- 
2.20.1


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