From: Guoqing Zhang <zhangguoqing.ker...@bytedance.com> When resetting virtio-gpu, virgl_renderer_reset() should be called to ensure that the virglrenderer status is correct.
Signed-off-by: Guoqing Zhang <zhangguoqing.ker...@bytedance.com> Reviewed-by: Qi Liu<liuqi...@bytedance.com> Message-id: 20200918111632.37354-1-zhangguoqing.ker...@bytedance.com Signed-off-by: Gerd Hoffmann <kra...@redhat.com> --- hw/display/virtio-gpu-3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c index 96621576c222..1bd33d7aedc6 100644 --- a/hw/display/virtio-gpu-3d.c +++ b/hw/display/virtio-gpu-3d.c @@ -595,7 +595,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g) { int i; - /* virgl_renderer_reset() ??? */ + virgl_renderer_reset(); for (i = 0; i < g->parent_obj.conf.max_outputs; i++) { if (i != 0) { dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL); -- 2.27.0