** Changed in: qemu
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1581796
Title:
console-gl.c:96:surface_gl_create_texture:code should not be reached
S
I will send your old sdl patches? i dont like to tief code ;-)
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Title:
console-gl.c:96:surface_gl_create_texture:code should not be reached
Sta
Well, QEMU 2.7 is likely to be released next months, so I'm not sure
whether there will be another 2.5.x stable release ... but if you like,
you can try to send the patch to the qemu-stable mailing list (that's
the official way to get a patch included into the stable tree) and ask
to include it in
i think the best will be it included in the stable branch for have a
full working qemu options
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Title:
console-gl.c:96:surface_gl_create_texture
Sorry, I didn't quite get your question ... do you want to see the patch
included in the 2.5 stable branch (i.e. included in version 2.5.2)? Or
do you have a problem applying the patch on top of 2.5.1 on your own?
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Hi T.Huth,
is possible add the sdl patches on BigEndian on Qemu 2.5.1 ?
the lastest are not initializing the display i dont understand what appening
with last qemu on Big Endian.
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http
Thomas,
thank you very much
for your fix
Luigi
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Title:
console-gl.c:96:surface_gl_create_texture:code should not be reached
Status in QEMU:
Fix has been pulled into the QEMU git repository:
http://git.qemu.org/?p=qemu.git;a=commitdiff;h=2c2311c5451f4555e850772
** Changed in: qemu
Status: New => Fix Committed
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Hi T.
yes the official git 2.6 from qemu.org
No video come with all type of machine i had been tested: ppc, ppc64, i386,
x86_64 , but this only on Ubuntu 16.10
on Fedora 24 all is working right .
I think there is something broken on ubuntu 16.10.
ah sorry i forgot ... on Fedora 24 qemu 2.6.0
When you say it's failing with qemu 2.6, are you using the official
release 2.6.0 or the current version from the git repository? Also,
which target machine are you emulating? x86_64? ppc64?
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Hi T,
tested on 2.5.1 and the patch is working.
it can be included in the mainstream
Luigi
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Title:
console-gl.c:96:surface_gl_create_texture:c
Hi T.
i been test and build your patch with the qemu 2.6 on mate 16.10 and look like
not crashing when qemu open like before
but i continue have the black display here,look like the emulated hardware have
a issue someware.
(check the attached image)... the strange of this issue is it was not pres
OK, thanks for checking. Pixel format = 0x20020888 is the
PIXMAN_x8r8g8b8 format, if I've got the pixman.h header right. So could
you please try the following patch to see whether it fixes the issue for
you?
diff --git a/ui/console-gl.c b/ui/console-gl.c
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
Uh, seems like the web interface ate up the spaces in my previous
comment. Here's the patch as attachment instead.
** Patch added: "Patch for ui/console-gl.c"
https://bugs.launchpad.net/qemu/+bug/1581796/+attachment/4677860/+files/console-gl.patch
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here is the result
qemu-2.5.1.1/i386-softmmu$ ./qemu-system-i386 -display sdl,gl=on
Pixel format = 0x20020888
**
ERROR:ui/console-gl.c:96:surface_gl_create_texture: code should not be reached
Aborted (core dumped)
In case is needed this is my ldd
linux-vdso32.so.1 => (0x0010)
libv
Will report soon
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Title:
console-gl.c:96:surface_gl_create_texture:code should not be reached
Status in QEMU:
New
Bug description:
Facing
Could you please add a
printf("Pixel format = 0x%x\n", surface->format);
in front of the g_assert_not_reached() in that function, and report which value
is printed when you run it again?
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