Re: [Qemu-devel] [PATCH, applied] NEON vldN optimization
> +tcg_gen_shli_i32(tmp2, tmp, 16); > +tcg_gen_or_i32(tmp, tmp, tmp2); Which if you're paying attention is incorrect. Actual committed patch is correct - tcg_gen_shli_i32(tmp2, tmp2, 16); Paul
[Qemu-devel] [PATCH, applied] NEON vldN optimization
When combining multiple values as part of a NEON array load, do explcit shift/or rather than using gen_bfi. This voids redundant mask operations. Signed-off-by: Paul Brook --- target-arm/translate.c |6 -- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/target-arm/transla