On Fri, Nov 02, 2012 at 11:58:32AM +0100, Juan Quintela wrote:
> David Gibson wrote:
> > On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
> >> On 10/31/2012 05:43 AM, David Gibson wrote:
> >> > The code for migrating (or savevm-ing) memory pages starts off by
> >> > creating
> >> >
On Sun, Nov 04, 2012 at 08:17:29PM +0100, Juan Quintela wrote:
> David Gibson wrote:
> > On Fri, Nov 02, 2012 at 11:58:32AM +0100, Juan Quintela wrote:
> >> David Gibson wrote:
> >> > On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
> >> >> On 10/31/2012 05:43 AM, David Gibson wrot
David Gibson wrote:
> On Fri, Nov 02, 2012 at 11:58:32AM +0100, Juan Quintela wrote:
>> David Gibson wrote:
>> > On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
>> >> On 10/31/2012 05:43 AM, David Gibson wrote:
>>
>> Reviewed-by: Juan Quintela
>>
>> Good catch, I missunderstoo
On Fri, Nov 02, 2012 at 11:58:32AM +0100, Juan Quintela wrote:
> David Gibson wrote:
> > On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
> >> On 10/31/2012 05:43 AM, David Gibson wrote:
> >> > The code for migrating (or savevm-ing) memory pages starts off by
> >> > creating
> >> >
David Gibson wrote:
> On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
>> On 10/31/2012 05:43 AM, David Gibson wrote:
>> > The code for migrating (or savevm-ing) memory pages starts off by creating
>> > a dirty bitmap and filling it with 1s. Except, actually, because bit
>> > addre
On Wed, Oct 31, 2012 at 01:08:16PM +0200, Orit Wasserman wrote:
> On 10/31/2012 05:43 AM, David Gibson wrote:
> > The code for migrating (or savevm-ing) memory pages starts off by creating
> > a dirty bitmap and filling it with 1s. Except, actually, because bit
> > addresses are 0-based it fills e
On 10/31/2012 05:43 AM, David Gibson wrote:
> The code for migrating (or savevm-ing) memory pages starts off by creating
> a dirty bitmap and filling it with 1s. Except, actually, because bit
> addresses are 0-based it fills every bit except bit 0 with 1s and puts an
> extra 1 beyond the end of th
The code for migrating (or savevm-ing) memory pages starts off by creating
a dirty bitmap and filling it with 1s. Except, actually, because bit
addresses are 0-based it fills every bit except bit 0 with 1s and puts an
extra 1 beyond the end of the bitmap, potentially corrupting unrelated
memory.