While testing mttcg I noticed that VP0 gets stuck in a loop waiting for other VPs to come up (which never actually happens). To fix this kick VPs while they are being powered up by Cluster Power Controller.
Signed-off-by: Leon Alrae <leon.al...@imgtec.com> --- hw/misc/mips_cpc.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/hw/misc/mips_cpc.c b/hw/misc/mips_cpc.c index 6d34574..b3ff558 100644 --- a/hw/misc/mips_cpc.c +++ b/hw/misc/mips_cpc.c @@ -38,6 +38,7 @@ static void cpc_run_vp(MIPSCPCState *cpc, uint64_t vp_run) uint64_t i = 1ULL << cs->cpu_index; if (i & vp_run & ~cpc->vp_running) { cpu_reset(cs); + qemu_cpu_kick(cs); cpc->vp_running |= i; } } -- 1.7.1