While testing mttcg I noticed that VP0 gets stuck in a loop waiting
for other VPs to come up (which never actually happens). To fix this
kick VPs while they are being powered up by Cluster Power Controller.

Signed-off-by: Leon Alrae <leon.al...@imgtec.com>
---
 hw/misc/mips_cpc.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/hw/misc/mips_cpc.c b/hw/misc/mips_cpc.c
index 6d34574..b3ff558 100644
--- a/hw/misc/mips_cpc.c
+++ b/hw/misc/mips_cpc.c
@@ -38,6 +38,7 @@ static void cpc_run_vp(MIPSCPCState *cpc, uint64_t vp_run)
         uint64_t i = 1ULL << cs->cpu_index;
         if (i & vp_run & ~cpc->vp_running) {
             cpu_reset(cs);
+            qemu_cpu_kick(cs);
             cpc->vp_running |= i;
         }
     }
-- 
1.7.1


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